Balance Update


We have had a lot of feedback about how easy the game is in the beginning. This was by design, but it looks like we went too far off the mark. So in this update we have increased the early game difficulty a little. 

  •  Squad capacity has been reduced:
    • lvl 1: 2 down from 3
    • lvl 2: 3 down from 4    
    • lvl 5: 4 down from 5
    • lvl 8: 5 down from 6
    • final, 6th slot is now unlocked at level 11
  • First two tutorial encounters have been made a little tougher
    • enemy attack debuff weakened from -80% to -70%

this update also includes a number of bugfixes:

  • dead units used to provide experience even if they were dead before the combat has begun
  • stat displays were buggy in combat and numbers would overlap with text
  • you used to be able to highlight things on strategic map when hovering over UI elements, this has been fixed

Files

release (2).zip Play in browser
Mar 15, 2019

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