Balance Update
Might is Right » Devlog
We have had a lot of feedback about how easy the game is in the beginning. This was by design, but it looks like we went too far off the mark. So in this update we have increased the early game difficulty a little.
- Squad capacity has been reduced:
- lvl 1: 2 down from 3
- lvl 2: 3 down from 4
- lvl 5: 4 down from 5
- lvl 8: 5 down from 6
- final, 6th slot is now unlocked at level 11
- First two tutorial encounters have been made a little tougher
- enemy attack debuff weakened from -80% to -70%
this update also includes a number of bugfixes:
- dead units used to provide experience even if they were dead before the combat has begun
- stat displays were buggy in combat and numbers would overlap with text
- you used to be able to highlight things on strategic map when hovering over UI elements, this has been fixed
Files
release (2).zip Play in browser
Mar 15, 2019
Might is Right
Turn-based strategy with RPG elements
Status | Released |
Author | LazyKitty |
Genre | Strategy, Adventure, Role Playing |
Tags | 3D, 4X, Chess, Exploration, Fantasy, Procedural Generation, Singleplayer, Turn-based |
Languages | German, English, French, Russian, Chinese, Chinese (Simplified) |
More posts
- Major post-release patchDec 16, 2019
- Bugfixes, performance improvements and level updateNov 11, 2019
- Demo versionNov 09, 2019
- Patch 1.3Aug 22, 2019
- Patch 1.2.1Aug 18, 2019
- Patch 1.2Aug 12, 2019
- Achievements, balance update and more in Version 1.1.1Aug 06, 2019
- Patch 1.0.1Jul 27, 2019
- Version 1.0 is here!Jul 24, 2019
- Upcoming features!Jul 17, 2019
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