Stat color coding based on modifiers
Might is Right » Devlog
Now stats are color-coded based on whether they are currently boosted or deduced.
If the stat is increased - it will be colored green, if it's reduced - it will appear red. There is a bit of a glow used to code how much the stat is modified by, it's quite subtle, but it should help draw the eye.
Files
release.zip Play in browser
Mar 14, 2019
Might is Right
Turn-based strategy with RPG elements
Status | Released |
Author | LazyKitty |
Genre | Strategy, Adventure, Role Playing |
Tags | 3D, 4X, Chess, Exploration, Fantasy, Procedural Generation, Singleplayer, Turn-based |
Languages | German, English, French, Russian, Chinese, Chinese (Simplified) |
More posts
- Major post-release patchDec 16, 2019
- Bugfixes, performance improvements and level updateNov 11, 2019
- Demo versionNov 09, 2019
- Patch 1.3Aug 22, 2019
- Patch 1.2.1Aug 18, 2019
- Patch 1.2Aug 12, 2019
- Achievements, balance update and more in Version 1.1.1Aug 06, 2019
- Patch 1.0.1Jul 27, 2019
- Version 1.0 is here!Jul 24, 2019
- Upcoming features!Jul 17, 2019
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