Reworked floating combat text


          

Floating combat text is a bit of an art-form, I think. I added a couple of features to it to make it look better.

- text gets a random offset within a small area, which makes several messages appearing at the same time look better, as they don't stack on top of one another

- added a minimum delay between messages, if a message is requested within a short time after another one - it will be delayed a bit, basically it's like a rate of fire


As a result messages look a lot nicer when many of them appear at once

Files

release (3).zip Play in browser
Mar 12, 2019

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